lighting & rendering
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Vehicle Texturing in Substance Painter: From Clean to Mean
with James Schauf

James Schauf
9h 51m | 23 Chapters
Creating a Female Hairstyle for Production with Maya XGen
with Bruno Tornisielo

Bruno Tornisielo
3h 05m | 11 Chapters
Creating a Dynamic VFX Shot
An Artist’s guide to the vfx pipeline with Shahin Badiei

Shahin Badiei
2h 41m | 9 Chapters
Creating Assets for Games using Photogrammetry
with Guilherme Rambelli

Guilherme Rambelli
4h 31m | 15 Chapters
Environment Art Lookdev Using Unreal & Photogrammetry
with Brian Recktenwald

Brian Recktenwald
2h 19m | 12 Chapters
Practical Vehicle Design for Film and Television
with Matthew Savage

Matthew Savage
3h 40m | 8 Chapters
Creating Props for Games, Vol. 2
Texturing and Shading for Production

Nick Reynolds
7h 35m | 16 Chapters
Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production

Nick Reynolds
7h 15m | 13 Chapters
Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua

Krystal Sae Eua
4h 05m | 15 Chapters
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay

Devon Fay
6h 46m | 14 Chapters
Creating an Epic Matte Painting Shot
Advanced Techniques with Igor Staritsin

Igor Staritsin
7h 44m | 22 Chapters
Efficient Cinematic Lighting 2
Lighting for Animation with Jeremy Vickery

Jeremy Vickery
2h 11m | 9 Chapters