Log inBy CategoryBy Instructor
Browse

Creating Cinematic Concept Art

Blender & Photoshop Techniques with Isaac Yeram Kim

Description

Learn simple yet powerful techniques to help you create high-quality concept art using Blender and Photoshop. Sucker Punch Productions’ Concept Artist Isaac Yeram Kim aims to equip artists of all skill levels with efficient methods that will help encourage the exploration of new ways to keep art-making fun.


Over the last 8 years, Isaac has narrowed down his workflow to only the tools that are absolutely essential to his craft. His chosen software and add-ons can be easily picked up with a slight learning curve, so in this 2-hour tutorial, Isaac shares his process for making a cinematic image from start to finish and discusses what he believes are the most efficient techniques applicable for each step of the process.


The primary software used in this tutorial are Blender and Photoshop. Isaac details how he likes to keep his creative process experimental and enjoyable without getting lost in software menus. Using some of the most basic features in Blender, such as the Grease Pencil, he begins by blocking out and planning the image. From there, effective Blender add-ons, like Scatter and One Click Damage, are introduced and demonstrated with easy-to-learn techniques to help you immediately implement the methods into your creative practice.


The final stage of the workshop focuses on refining in Photoshop. Isaac shares his thoughts on photobashing and how to ensure the image quality remains consistent as new details are added. He instructs how to adjust the base 3D render and demonstrates his digital painting workflow, as well as how to tackle color grading to bring the image to finished quality. His final Photoshop working file and Blender files are provided as a helpful resource for subscribers.


Duration: 2h 00m

Format: HD 1920x1080

Isaac Yeram Kim

Concept Artist at Sucker Punch Productions

Isaac Yeram Kim is a Los Angeles-based artist who has worked in the entertainment industry since 2016. He specializes in creating concept art and illustration for film and games. 


He has worked at several AAA studios, including Naughty Dog, Treyarch, The Initiative, and Sucker Punch Productions. His focus on environment concept art and cinematic illustration stems from his interest in film and visual storytelling. 


Follow Isaac on Instagram @isaac_yeram_kim.